Showing posts with label SL6B. Show all posts
Showing posts with label SL6B. Show all posts

Thursday, July 16, 2009

Endings & Beginnings


Things change a lot, and fast, in a virtual world. This was one of the themes in The Falling Woman Story, and it has continued to amaze me. The SL6B celebration of Second Life's sixth birthday is long over now; that was my first installation that went up, and then had to come down. I had been dreading dismantling it. Not only did I grow to like it, and enjoy being a part of the larger project and group who exhibited there, meeting some talented and interesting new people through that experience, and learning so much about building, installation, etc., but I just hate endings. I don't know whether the moving date you have marked on your calendar that you can see all the way across the room is preferable to the date you look back on later, that swells with significance only in retrospect, the shudder later when you remember the swiftness with which that event snapped you out the door, forced an ending, when you look back and realize that that was the last time you were someplace, or with someone, but you just didn't know it at the time.

Luckily, in SL, there are always new projects, new beginnings, new places to discover! A fantastic new show opened at Caerleon, always a place to see some of the best virtual art in SL; this slurl will plop you in the middle of Al Lurton's piece at the Caerleon Future Project, and you can make your way from there. Brooklyn Is Watching has moved to the aptly named Impermanence sim, generously hosted by the University of Kansas and Sage Duncan/Stacey Fox, slurl here. My friends Alexith and Shirah Destiny opened an art gallery dedicated to the theme of nature above their garden shop at Destiny Blue; I have two clickable sculptures in it, and so do my good friends Maya Paris and Misprint Thursday, as well artwork by six other artists. From this slurl, you'll arrive at the entrance to the Destiny Blue Designs garden. There is a sign to teleport you up to the gallery.

But the most exciting development for me happened just days before the SL6B exhibition closed, Millagrosa Vella, asked me to install the Gloom Meteor build as part of the Fiteiro Cultural presence in Second Life, at Casa Millagrosa (slurl here). I could not be more excited, and love being over there. Builder extraordinaire kurie Erde is working on a ride between the sculptures, and we are cooking up something about point of view, too. So new beginnings!

Saturday, June 27, 2009

Desert Place Clickable

This piece was really the turning point of the build for me, when some combination of the meteor gloom and unforeseen emotional upheaval reminded me of the Robert Frost poem, "Desert Places." I was inspired by Penumbra's "so much depends" piece, which interprets that Williams Carlos Williams poem in a virtual context. I also think of all the desert places, internal and external, actual and virtual, we inhabit, and how we cope with them.

There is a flower that holds the poem; click and you see it in local chat and are offered a notecard. The particle snow sparkles briefly in the night. The ice twist sculpture gives depth, and the swirling texture on the inside of the snowglobe destabilizes one's point of view. The poseball makes the avatar creep and climb around in the snow. Stand up and you will sink into it.

The piece also makes use of an experiment I've been playing with: using friends' rez dates for the numbers in particle scripts to make different colors and effects.

Desert Places

by: Robert Frost, 1936

Snow falling and night falling fast, oh, fast

In a field I looked into going past,

And the ground almost covered smooth in snow,

But a few weeds and stubble showing last.


The woods around it have it--it is theirs.

All animals are smothered in their lairs.

I am too absent-spirited to count;

The loneliness includes me unawares.


And lonely as it is that loneliness

Will be more lonely ere it will be less--

A blanker whiteness of benighted snow

With no expression, nothing to express.


They cannot scare me with their empty spaces

Between stars--on stars where no human race is.

I have it in me so much nearer home

To scare myself with my own desert places.


The Future of Virtual Subjectivity, or From the Gloom Meteor

Here are some pics from my installation at SL6B, and here is the website I made, with the notecard info from it.